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Siege · Hard
Poke & Siege
Long-range damage that chips the enemy down before a fight can start.
Lineup
Big portrait is the main pick, small ones are swaps
How this comp wins
Take control of an objective, poke from max range until the enemy is low, then take it or force them away.
Strengths
- +Takes towers without fighting
- +Punishes slow engage
- +Great around dragon and Baron
Weaknesses
- −Weak to hard engage and dive
- −Low damage once the enemy is in your face
- −Needs good vision
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